In-App Purchases Without the Mac App Store
How to sell upgrades and licenses from inside a Mac app you distribute yourself: why StoreKit isn't an option, what the alternatives cost, and how to keep customers out of the browser.
How to sell upgrades and licenses from inside a Mac app you distribute yourself: why StoreKit isn't an option, what the alternatives cost, and how to keep customers out of the browser.
The sixth issue of »With Amore« is about updates to Amore for teams and in-app purchases for apps outside the Mac App Store.
The fifth issue of »With Amore« is about updates to Amore and its payment system and what's coming next.
The fourth issue of »With Amore« is about a the release of the Amore licensing & payments system, a new agent skill, a viral app built with Amore, saying thank you to early supporters, and what's coming next.
The third issue of »With Amore« is about the CLI reaching feature parity with the Mac app, the new licensing and payment system with Stripe, and what's coming next.
A complete guide to distributing your Mac app independently: code signing, notarization, Sparkle updates, and DMG creation without the App Store.
The second issue of »With Amore« is about a viral app built with Amore, announcing the public beta and Amore+, saying thank you to early supporters, and what's coming next.
This is the first issue of »With Amore«, which I plan to use to keep you in the loop about significant project milestones and product updates.